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p3d::RndRay Member List
This is the complete list of members for p3d::RndRay, including all inherited members.
EnterFiberFrom_x()p3d::RndRay
EnterLumenFromAir()p3d::RndRay
EstimateFromAirNormal()p3d::RndRay
EstimateFromFiberNormal()p3d::RndRay
EstimateFromLumenNormal()p3d::RndRay
FindLatXYFromOrgin()p3d::RndRay
FindNextLatticeExit()p3d::RndRay
GetDirection() const p3d::RndRay [inline]
GetHitNormal() const p3d::RndRay [inline]
GetHitPlaneNormal() const p3d::RndRay [inline]
GetIntersectType() const p3d::RndRay [inline]
GetLatZ() const p3d::RndRay [inline]
GetMaterial() const p3d::RndRay [inline]
GetNumAccZ() const p3d::RndRay [inline]
GetPosition() const p3d::RndRay [inline]
GetTraceLen() const p3d::RndRay [inline]
IntersectPolysFromAir(OrientClipBox *box, double dispX, double dispY)p3d::RndRay
IntersectRayClipboxes()p3d::RndRay
LeaveFiberTo_x()p3d::RndRay
LeaveLumenToAir()p3d::RndRay
MoveToNextLatticePoint()p3d::RndRay
NormalizeDir()p3d::RndRay [inline]
RndRay(RndVolume *vol, V3< double > pos, V3< double > dir, int threadNo=0)p3d::RndRay
RndRay(const RndRay &rRay, V3< double > dir, int *discon)p3d::RndRay
SetNewDir(V3< double > &rNdir)p3d::RndRay
Test(int level=0, int disp=0)p3d::RndRay
TestSingleBox(double dispX, double dispY, OrientClipBox *cb, double &rTHit)p3d::RndRay [inline]
TraceInsideFiber(double *limit=0)p3d::RndRay
TraceInsideLumen()p3d::RndRay
TraceToLattice()p3d::RndRay