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Distributions::DistributionThreeDimensionBSP Class Reference

#include <DistributionThreeDimensionBSP.h>

List of all members.

Public Member Functions

 DistributionThreeDimensionBSP ()
 DistributionThreeDimensionBSP (float height, ZDist *zd)
 DistributionThreeDimensionBSP (int dir, ZDist *zd, DistributionThreeDimensionBSP *p1, DistributionThreeDimensionBSP *p2)
void destroy_all ()
void Build3dPatchset (int FillBorders, float minx, float maxx, float miny, float maxy, double **x, double **y, double **z, int *count)
float GetHeight ()
int GetSplitDir ()
DistributionThreeDimensionBSPGetP1 ()
DistributionThreeDimensionBSPGetP2 ()
void SetZDist (ZDist *zd)
ZDistGetZDist () const

Constructor & Destructor Documentation

DistributionThreeDimensionBSP::DistributionThreeDimensionBSP ( )
DistributionThreeDimensionBSP::DistributionThreeDimensionBSP ( float  height,
ZDist zd 
)

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DistributionThreeDimensionBSP::DistributionThreeDimensionBSP ( int  dir,
ZDist zd,
DistributionThreeDimensionBSP p1,
DistributionThreeDimensionBSP p2 
)

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Member Function Documentation

void DistributionThreeDimensionBSP::Build3dPatchset ( int  FillBorders,
float  minx,
float  maxx,
float  miny,
float  maxy,
double **  x,
double **  y,
double **  z,
int *  count 
)

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void DistributionThreeDimensionBSP::destroy_all ( )

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float Distributions::DistributionThreeDimensionBSP::GetHeight ( ) [inline]
DistributionThreeDimensionBSP* Distributions::DistributionThreeDimensionBSP::GetP1 ( ) [inline]
DistributionThreeDimensionBSP* Distributions::DistributionThreeDimensionBSP::GetP2 ( ) [inline]
int Distributions::DistributionThreeDimensionBSP::GetSplitDir ( ) [inline]

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ZDist* Distributions::DistributionThreeDimensionBSP::GetZDist ( ) const [inline]
void Distributions::DistributionThreeDimensionBSP::SetZDist ( ZDist zd) [inline]

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The documentation for this class was generated from the following files: